namespace Server.Items
{
    public class SoulForge : BaseAddon
    {
        public override BaseAddonDeed Deed => new SoulForgeDeed();

        [Constructable]
        public SoulForge()
        {
            AddComponent(new AddonComponent(0x4263), 0, 0, 0);
            AddComponent(new AddonComponent(0x4264), +1, 0, 0);
            AddComponent(new AddonComponent(0x4265), +2, 0, 0);
            AddComponent(new AddonComponent(0x4266), +3, 0, 0);

            AddComponent(new AddonComponent(0x4267), 0, +1, 0);
            AddComponent(new AddonComponent(0x4268), +1, +1, 0);
            AddComponent(new AddonComponent(0x4269), +2, +1, 0);
            AddComponent(new AddonComponent(0x426A), +3, +1, 0);

            AddComponent(new AddonComponent(0x426B), 0, +2, 0);
            AddComponent(new AddonComponent(0x426C), +1, +2, 0);
            AddComponent(new AddonComponent(0x426D), +2, +2, 0);
            AddComponent(new AddonComponent(0x426E), +3, +2, 0);

            AddComponent(new AddonComponent(0x426F), 0, +3, 0);
            AddComponent(new AddonComponent(0x4270), +1, +3, 0);
            AddComponent(new AddonComponent(0x4271), +2, +3, 0);
            AddComponent(new AddonComponent(0x4272), +3, +3, 0);
        }

        public SoulForge(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.WriteEncodedInt(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();
        }
    }

    public class SoulForgeDeed : BaseAddonDeed
    {
        public override BaseAddon Addon => new SoulForge();
        public override int LabelNumber => 1031696;

        [Constructable]
        public SoulForgeDeed()
        {
        }

        public SoulForgeDeed(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write(0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}